3D Projects
These are preliminary showcases of my 3D work. Full technical breakdowns can be found on my Artstation
Abandoned Office
This was a three-person group project to collaboratively create an environment in unreal engine that could run in realtime. The work was completed over the course of three months. We went through the entire process of moodboarding, sketching, assigning props, modeling, and texturing. I was responsible for the ceiling textures, terminals, desks, and other miscellaneous debris throughout the scene. I was also responsible for setting up some of the camera shots in Unreal, as well as editing the final showcase video.
Mediterranean Living Room
This was a project to create a game-optimized living room scene with my group mate Radhika. It was modeled in Maya, then lit and rendered in Unreal. I was responsible for modeling several props including the couch, rug, and books, as well as setting up some camera moves, and assisting in the lighting setup. The final video was assembled by myself.
Ekco AD75 Radio
This was a project to create a complex game ready model from scratch. I was heavily influenced by American Art-Deco at the time, and chose a beautiful radio from the 1940's. The model was created in Maya, and then textured and rendered in Substance Painter.